Who am I?
I'm a computer scientist based in Berlin, specializing in developing games and virtual worlds using Unity. My passion for game creation began over nine years ago, starting with a few prototype games. After a period of self-study, I entered the gaming industry as a part-time developer, crafting educational games in the forensic field. Currently, I'm working on the project 'Ragtag Heroes', where my primary responsibilities include feature implementation and bug fixing. If you're intrigued by my work or looking for collaboration, don't hesitate to reach out.