Charges for 10 seconds, then waits for a visible hostile mob in a 16-block sphere. When ready, its rods spark. One strike costs 180 resonance and deals 20 direct damage to its main target, with splash damage to nearby hostiles. It then charges again.
- Input: resonance. An optional chest or barrel touching the front controller can supply local fuel.
- Output: no items.
- Important:
Qis a copper block andTis a lightning rod. Rods on both top levels point horizontally outward from the center copper block. Aged and waxed copper variants work. The splash deals 10 damage to up to 16 additional visible hostiles within three blocks of the target.
Build plan
Download WorldEdit .schemExplore the machine
Drag to turn the model. Scroll the maps or choose a layer; hover a layer number to find it in 3D.
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Drag to rotate · Scroll to zoom · Rear is opposite the lever
Layers
Materials needed from schematic
Counts cover the WorldEdit schematic. Check the guide for external wiring and supplies.
The middle A in the front base row is the controller. The diamond block is in the middle of layer 0. The strike effect is visual; it does not set nearby blocks on fire like ordinary lightning.
Video demos


